// Command Menu definition
//
// Basic Format:
//		"<Bound Key>" "<Button Text>" "<Command sent to server>"
//
// Or you can check for a specific map:
//		MAP <MapName> "<BoundKey>" "<Button Text>" "<Command sent to server>"
// Where <MapName> is the name of the map, without the ".bsp".
//
// Buttons can also open up submenus, as follows:
// {
// 	"Some More Options",
//	{
//		...
//	}
// }
//
// Buttons preceded with "CUSTOM" are handled in special ways. They can only be moved
// around or deleted.
//
//
// Limitations:
//		Maximum of 40 menus.
//		Maximum of 100 buttons per menu.

//--------------------------------------------------------
// Everything below here is editable

"1" "Komendy"
{
	"1" "Upusc obecna bron" "drop"
	"2" "Upusc amunicje do glownej broni" "dropammo"
	"3" "Upusc amunicje do pobocznej broni" "dropsecammo"
	"4" "Ostrzez przed granatem" "grenade"
	"5" "Zawolaj medyka" "medic"
	"6" "Samobojstwo" "kill"
	"7" "Odczep sie" "unstuck"
}
"2" "Glosowania"
{
	"1" "Menu glosowania" "votemenu"
	"2" "Wl/Wyl tryb klasyczny" "voteclassicmode"
	"3" "W/Wyl tryb przetrwania" "votesurvivalmode"
}
"3" "Opcje"
{
	"1" "Opcje wydajnosci"
	{
		"1" "Cienie OpenGL"
		{
			"1" "WLACZ" "r_shadows 1"
			"2" "WYLACZ" "r_shadows 0"
		}
		"2" "Liczba kawalkow ciala"
		{
			"1" "1 kawalek" "gibcount 1"
			"2" "2 kawalki" "gibcount 2"
			"3" "3 kawalki" "gibcount 3"
			"4" "4 kawalki" "gibcount 4"
			"5" "5 kawalkow" "gibcount 5"
			"6" "6 kawalkow" "gibcount 6"
			"7" "Domyslne" "gibcount 0"
		}
	}
	"2" "Limit czasu"
	{
		"1" "Wylacz limity czasu" "mp_notimelimit 1"
		"2" "Wlacz limity czasu" "mp_notimelimit 0"
	}
	"3" "Opcje wspierajacego"
	{
		"1" "Przelacz skorke Uzi" "uzi_gilded"
	}
	"4" "Ustawienia brutalnosci"
	{
		"1" "Wlacz przemoc na ludziach" "violence_hblood 1;violence_hgibs 1"
		"2" "Wylacz przemoc na ludziach" "violence_hblood 0;violence_hgibs 0"
		"3" "Wlacz przemoc na kosmitach" "violence_ablood 1;violence_agibs 1"
		"4" "Wylacz przemoc na kosmitach" "violence_ablood 0;violence_agibs 0"
	}
	"5" "Myszka"
	{
		"1" "Blokada kamery w VGUI"
		{
			"1" "WLACZ" "hud_capturemouse 1"
			"2" "WYLACZ" "hud_capturemouse 0"
		}
		"2" "Czulosc 1.0" "sensitivity 1.0"
		"3" "Czulosc 2.0" "sensitivity 2.0"
		"4" "Czulosc 3.0" "sensitivity 3.0"
		"5" "Czulosc 4.0" "sensitivity 4.0"
		"6" "Czulosc 6.0" "sensitivity 6.0"
		"7" "Czulosc 8.0" "sensitivity 8.0"
		"8" "Czulosc 10.0" "sensitivity 10.0"
		"9" "Czulosc 12.0" "sensitivity 12.0"
		"10" "Czulosc 14.0" "sensitivity 14.0"
	}
	"6" "Szybka zmiana broni"
	{
		"1" "Wlacz" "hud_fastswitch 1"
		"2" "Wylacz" "hud_fastswitch 0"
	}
}
"4" "Wiadomosc druzynowa"
{
	"1" "Ogolne"
	{
		"1" "Medyk!" "say Medic!"
		"2" "Potrzebuje wsparcia!" "say Need backup!"
		"3" "POTWIERDZAM"	"say Affirmative"
		"4" "ZAPRZECZAM" "say Negative"
	}
	"2" "Wrog"
	{
		"1" "Widze wroga" "say Enemy spotted..."
		"2" "HECU" "say Squad of Human Grunts spotted"
		"3" "Kosmici" "say Squad of Alien Grunts spotted"
		"4" "Asasyni" "say Assasins spotted"
		"5" "Garg" "say Garg Spotted! Stock up on explosives and engage"
		"6" "Mlody Garg" "say Baby Garg in sight"
		"7" "Helikopter Apache" "say Apache Spotted in my area"
		"8" "Helikopter Osprey" "say Osprey in sight"
		"9" "Big Momma" "say Big Momma sighted"
		}
	"3" "Sojusznicy"
	{
		"1" "Wycofac sie!" "say Team mate, pull back for health and armor!"
		"2" "Trzymac sie razem!" "say Stay together team!"
		"3" "Za mna!" "say Follow me!"
	}
	"4" "Raportuj"
	{
		"1" "Ide po zdrowie/amunicje" "say I'm heading back for health and ammo"
		"2" "Mam malo zdrowia!" "say I'm low on health"
		"3" "Mam malo amunicji!" "say I'm low on ammo"
		"4" "Mam malo zdrowia i amunicji" "say Need health and ammo urgently!"
	}
}
"5" "Model Gracza"
{
	"1" "Zespol Niebezpiecznego Srodowiska"
	{
		"1" "Helm" "model helmet"
		"2" "HEV Gordon" "model gordon"
		"3" "HEV Gina" "model gina"
		"4" "HEV Colette" "model colette"
		"5" "HEV Walter" "model hevscientist"
		"6" "HEV Einstein" "model hevscientist2"
		"7" "HEV Luther" "model hevscientist3"
		"8" "HEV Slick" "model hevscientist4"
		"9" "HEV Rosenberg" "model hevscientist5"
		"10" "HEV Barney" "model hevbarney"
		"11" "HEV Benton" "model hevbarney2"
	}
	"2" "Zespol badawczy Black Mesa"
	{
		"1" "Gordon" "model scientist6"
		"2" "Walter" "model scientist"
		"3" "Einstein" "model scientist2"
		"4" "Luther" "model scientist3"
		"5" "Slick" "model scientist4"
		"6" "Rosenberg" "model scientist5"
		"7" "Cleansuit" "model cl_suit"
	}
	"3" "Zespol pomocniczy Black Mesa"
	{
		"1" "Barney" "model barney"
		"2" "Benton" "model barney2"
		"3" "Nieuzbrojony Barney" "model BS_Unarmored_Barney_1"
		"4" "Nieuzbrojony Benton" "model BS_Unarmored_Barney_2"
		"5" "Barniel" "model barniel"
		"6" "Kate" "model kate"
		"7" "Otis" "model otis"
		"8" "Robotnik" "model HL_Construction"
		"9" "Gus" "Model HL_Gus"
	}
	"4" "Sven Ko-op"
	{
		"1" "Beta Gordon" "model betagordon"
		"2" "Piechota Doom" "model obi09"
		"3" "Epsilon Tactical" "model etac"
		"4" "ASWAT" "model aswat"
		"5" "Boris Grishenko" "model boris"
		"6" "Szalony naukowiec" "model madscientist"
		"7" "Robo-Zolnierz" "model DGF_robogrunt"
		"8" "Meski Asasyn" "model massn"
		"9" "Zenski Asasyn" "model fassn"
	}
	"5" "Half-Life Deathmatch"
	{
		"1" "G-Man" "model gman"
		"2" "Zombie" "model zombie"
		"3" "Robo" "model robo"
		"4" "Kanibal" "model cannibal"
	}
	"6" "Wojsko"
	{
		"1" "Zolnierz" "model OP4_Grunt"
		"2" "Zolnierz 2" "model OP4_Grunt2"
		"3" "Wieza" "model OP4_Tower"
		"4" "Wieza 2" "model OP4_Tower2"
		"5" "Rozeznanie" "model OP4_Recon"
		"6" "Rozeznanie 2" "model OP4_Recon2"
		"7" "Shephard" "model OP4_Shephard"
		"8" "Lance" "model OP4_Lance"
		"9" "Cigar" "model OP4_Cigar"
		"10" "Robot" "model OP4_Robot"
		"11" "Zolnierz Einstein" "model OP4_Scientist_Einstein"
		"12" "Zolnierz Luther" "model OP4_Scientist_Luther"
		"13" "Zolnierz Slick" "model OP4_Scientist_Slick"
		"14" "Zolnierz Walter" "model OP4_Scientist_Walter"
	}
	"7" "Wojsko 2"
	{
		"1" "Strzelba" "model OP4_Shotgun"
		"2" "Strzelba 2" "model OP4_Shotgun2"
		"3" "Medyk" "model OP4_Medic"
		"4" "Medyk 2" "model OP4_Medic2"
		"5" "MP" "model OP4_MP"
		"6" "MP 2" "model OP4_MP2"
		"7" "Rakietowy Zolnierz" "model OP4_Rocket"
		"8" "Rakietowy Zolnierz 2" "model OP4_Rocket2"
		"9" "Snajper" "model OP4_Sniper"
		"10" "Snajper 2" "model OP4_Sniper2"
		"11" "Inzynier Zolnierz" "model OP4_Torch"
		"12" "Inzynier Zolnierz 2" "model OP4_Torch2"
	}
	"8" "They Hunger"
	{
		"1" "Cleansuit" "model th_cl_suit"
		"2" "Dave" "model th_dave"
		"3" "Einar" "model th_einar"
		"4" "Gangster" "model th_gangster"
		"5" "Jack" "model th_jack"
		"6" "Neil" "model th_neil"
		"7" "Pielegnarka" "model th_nurse"
		"8" "Gliniarz NYPD" "model th_nypdcop"
		"9" "Orderly" "model th_orderly"
		"10" "Pacjent" "model th_patient"
		"11" "Paul" "model th_paul"
		"12" "Pracownik" "model th_worker"
	}
}
"6" "Kamera"
{
	"1" "Sledzaca"
	{
		"1" "Wlacz" "thirdperson"
		"2" "Wylacz" "firstperson"
	}
	"2" "Ustawienia kamery"
	{
		"1" "Patrz na celowniki"
		{
			"1" "WLACZ" "cam_followaim 1"
			"2" "WYLACZ" "cam_followaim 0"
		}
		"2" "Wygladzanie widoku"
		{
			"1" "WLACZ" "cam_snapto 0"
			"2" "WYLACZ" "cam_snapto 1"
		}
	}
	"3" "Ust. wstepne"
	{
		"1" "Normalne" "cam_idealpitch 0;cam_idealdist 128;cam_idealyaw 0;cam_snapto 0;cam_followaim 0"
		"2" "Prawo stronny cel" "cam_idealpitch 0;cam_idealdist 45; cam_idealyaw 15;cam_snapto 1;cam_followaim 1"
		"3" "Lewo stronny cel" "cam_idealpitch 0;cam_idealdist 45; cam_idealyaw -15;cam_snapto 1;cam_followaim 1"
		"4" "Wzrok Orla Daleki" "cam_idealpitch 90;cam_idealdist 1000;cam_idealyaw 0"
		"5" "Wzrok Orla Sredni" "cam_idealpitch 90;cam_idealdist 500;cam_idealyaw 0"
		"6" "Piekny Strzal" "cam_idealpitch 11;cam_idealdist 90;cam_idealyaw 135"
		"7" "Piekny Strzal2" "cam_idealpitch 11;cam_idealdist 90;cam_idealyaw 225"
		"8" "Zblizenie" "cam_idealpitch 0;cam_idealdist 50;cam_idealyaw 225"
		"9" "Do gory nogami" "cam_idealpitch 180;cam_idealdist 0;cam_idealyaw 180"
	}
	"4" "Dystans"
	{
		"1" "0" "cam_idealdist 0"
		"2" "45" "cam_idealdist 45"
		"3" "64" "cam_idealdist 64"
		"4" "90" "cam_idealdist 90"
		"5" "128" "cam_idealdist 128"
		"6" "256" "cam_idealdist 256"
		"7" "512" "cam_idealdist 512"
		"8" "1024" "cam_idealdist 1024"
	}
	"5" "Obrot"
	{
		"1" "0" "cam_idealyaw 0"
		"2" "15" "cam_idealyaw 20"
		"3" "45" "cam_idealyaw 45"
		"4" "90" "cam_idealyaw 90"
		"5" "135" "cam_idealyaw 135"
		"6" "180" "cam_idealyaw 180"
		"7" "225" "cam_idealyaw 225"
		"8" "270" "cam_idealyaw 270"
		"9" "315" "cam_idealyaw 315"
	}
}
"7" "Odtwarzacz multimediow"
{
	"1" "Otworz odtwarzacz" "MediaPlayer"
	"2" "Naprzod" "NextSong"
	"3" "Wstecz" "LastSong"
	"4" "Losowo" "RandomSong"
	"5" "Graj" "NextSong"
	"6" "Stop" "StopSong"
}
"8" "Odprawa misji" "missionbriefing"
"9" "Pokaz ekwipunek" "inventory"
//"10" "Zmien klase" "classmenu"
